Paul Weir

Paul Weir is the audio director for Hello Game's procedurally driven space game, No Man's Sky, which features innovative procedural audio technology and a custom built generative music system, designed to adapt to the game player's actions.

As a composer and sound designer he has worked on over forty games on every major platform and is also the audio director for Microsoft's Lift London studio which includes working on HoloLens. He's a leading composer of generative music, winning awards for his work with The Sound Agency in creating soundscapes for commercial retail spaces across the world.