The practice of software-based orchestration can seem overwhelming to newcomers. Not only are there nuanced tools to get to grips with, but there are also the musical hurdles of sheet music, reading notation and advanced composition to overcome.
In this workshop, LA-based film and games composer Nima Fakhara together with Oliver Patrice Weder and Homay Schmitz from virtual instrument specialists Spitfire Audio, will examine some approaches to virtual orchestration. They’ll discuss the nature of virtual instruments and the differences between composing for film and games. Plus they’ll look in detail at orchestral sessions from some published game soundtracks, and open up the session for attendees to get advice on their own creative pursuits.
Experience of software-based music-making is required, but that’s all – you don’t need to be able to read or write music notation.
Workshops are for those with tickets that include Workshop and Studio Session access. Groups are small, and require prior registration – ticket holders will be notified via email when sign-up opens on October 16th.